Yep, my chess player has finally been checkmated. Thank God. Here’s a snapshot of some ms stats:
*Number of times entire ms rewritten – 3
*Number of times beginning rewritten – 6
*Size of ‘deleted scenes’ folder – 227k
*Number of times hero/heroine conflict changed – 3
*Number of times I wanted to kill hero/heroine – 20
*Number of tantrums pulled while writing – 50
*Number of times I wanted to give up in disgust – 100
*Number of times I DID give up in disgust – 100
*Number of times cried while writing – 5
*Number of working versions of present ms – 8
*Number of titles decided on – 0
So there we go. That’s my chess player in a nutshell.
I know, some people are probably going to think I’m out of my tree for writing a chess playing hero. Probably some editors are going to think I’m out of my tree too. Perhaps I am. But one thing’s for sure, I’ve learned a hell of a lot writing this monster, about conflict, about pacing, about tension, about character. And most especially, I’ve learned to be able to tell when I’m holding my characters back and not letting them do what they want to do.
Who knows if anyone bar the CPs will ever get to read it? I hope it gets somewhere. If not in print, then on screen. I really do. But at this point in time, I’m simply not able to assess anything about this story.
I don’t know if it’s good. I don’t know if it’s bad. I know I like it. I know I like my cold bastard hero and my stroppy, explosive heroine.
Perhaps at the moment that’s enough.